Thursday, March 24, 2011

checker play #020

is Player 2

score: 6
pip: 133
7 point match
Crawford
pip: 136
score: 3

is Player 1
XGID=a--BABBbB--BbB--A-bbb-bbA-:0:0:1:43:3:6:1:7:10
to play 43

Nakon što zatvori 4pt čini se zgodno krenuti naprijed kako bi back checker ugledao svijetlo dana, ali 11/8 blokira 62 sa bara i nije osjetljiv na 21, te smanjuje snagu 11 jockera crnom. Blot na 11pt dijeli sudbinu onoga sa 16pt, tako da protivnik ima samo 14 22 24 opasno sa bara dok nakon 24/21, protivnik ima i trice kojima napada ravno u svoju kuću, a kojemu su mu inače blokirane. Dugi rollout kaže kako nema velike razlike između poteza, što potvrđuje značaj toga kako uvijek treba paziti da back checkeri ne zaglave. 

After closing 4pt it seems fine to go forward with back checker in order to get direct route for freedom but 11/8 blocks 62 from the bar and is not vulnerable on 21 and makes black's super joker 11 less powerful. There is also meaningful 4s duplication to hit blots on 16pt and 11pt so black has only 14 22 24 as danger rolls from the bar while after 24/21 he has 3s for hit loose into his homeboard. Long RO says how there is not much differences between two best moves which approves importance of taking care about your own back checkers.

1.Rollout111/4eq: +0,277
Player:
Opponent:
52,02% (G:23,15% B:1,49%)
47,98% (G:17,48% B:1,87%)
Conf: ± 0,003 (+0,274...+0,280)
Duration: 2 hours 51 minutes
2.Rollout224/21 8/4eq: +0,265 (-0,012)
Player:
Opponent:
52,85% (G:20,37% B:1,34%)
47,15% (G:19,23% B:1,93%)
Conf: ± 0,003 (+0,262...+0,268)
Duration: 2 hours 59 minutes
3.Rollout216/13 8/4eq: +0,237 (-0,040)
Player:
Opponent:
50,61% (G:21,98% B:1,20%)
49,39% (G:16,06% B:1,76%)
Conf: ± 0,003 (+0,234...+0,240)
Duration: 2 hours 26 minutes
4.Rollout28/5 8/4eq: +0,230 (-0,047)
Player:
Opponent:
50,32% (G:21,87% B:1,24%)
49,68% (G:15,66% B:1,60%)
Conf: ± 0,003 (+0,227...+0,233)
Duration: 2 hours 37 minutes
5.Rollout313/10 8/4eq: +0,036 (-0,241)
Player:
Opponent:
42,97% (G:17,28% B:1,11%)
57,03% (G:25,01% B:6,14%)
Conf: ± 0,007 (+0,029...+0,043)
Duration: 18 minutes 31 seconds
1 12868 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

2 12867 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

3 2592 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply
eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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