Tuesday, March 22, 2011

checker play #018

is Player 2

score: 6
pip: 135
7 point match
Crawford
pip: 156
score: 3

is Player 1
XGID=-----BDbC--AcC---bbd--b-B-:0:0:1:32:3:6:1:7:10
to play 32

Kad protivnik napravi ankoru onda je najbolje da to pokušate napraviti i sami jer bi se mogli naći sa pogrešne strane blokade. 10 checkera u zoni izgleda opasno, ali crni mora razbiti 7pt ili 8pt ako želi napasti. Ima samo dva polja u svojoj kući tako da ući sa bara ne bi trebalo biti teško. Ostati na 24pt značilo bi sporu smrt. Napravi li ankoru na 21pt, bijeli ostavlja dva protivnička checkera sebi iza leđa, čime stječe određenu prednost. Sva tri najbolja poteza imaju split u sebi. Protivniku ostavljamo najmanje nakon 13/11. 

When your opponent made anchor, it is better for you to make your own if you don't want to find yourself on the wrong side of the prime. Ten checkers into zone look danger but black has to break barpt or 8pt in order to attack. He has only two points board so it should be easy for white to bring back into game after hit. Staying on 24pt means slow dead. If white anchors on 21pt, he leaves two black's checkers behind which brings him some advantage. All best three moves has split as a part. With 13/11 white leaves minimum to his opponent.

1.Rollout124/21 13/11eq: -0,151
Player:
Opponent:
38,15% (G:8,38% B:0,37%)
61,85% (G:22,25% B:1,94%)
Conf: ± 0,006 (-0,157...-0,145)
Duration: 28 minutes 26 seconds
2.Rollout124/21 6/4eq: -0,183 (-0,032)
Player:
Opponent:
36,52% (G:8,44% B:0,46%)
63,48% (G:27,42% B:3,17%)
Conf: ± 0,006 (-0,189...-0,177)
Duration: 29 minutes 10 seconds
3.Rollout124/21 11/9eq: -0,194 (-0,043)
Player:
Opponent:
36,22% (G:7,99% B:0,39%)
63,78% (G:22,88% B:2,20%)
Conf: ± 0,005 (-0,199...-0,189)
Duration: 27 minutes 40 seconds
4.Rollout113/11 6/3eq: -0,209 (-0,058)
Player:
Opponent:
35,23% (G:8,41% B:0,38%)
64,77% (G:22,90% B:2,68%)
Conf: ± 0,006 (-0,215...-0,203)
Duration: 27 minutes 04 seconds
5.Rollout18/5 6/4eq: -0,227 (-0,075)
Player:
Opponent:
34,56% (G:8,05% B:0,29%)
65,44% (G:24,11% B:3,17%)
Conf: ± 0,006 (-0,233...-0,221)
Duration: 27 minutes 13 seconds
1 2592 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply
eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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