Friday, April 15, 2011

checker play #032

is Player 2

score: 0
pip: 112
9 point match
pip: 161
score: 1

is Player 1
XGID=----ABDC-----A-c-cde-B-AA-:0:0:1:22:1:0:0:9:10
to play 22

Nakon što odigra 22 bijeli zaostaje u trci 41 pips stoga treba ostaviti back checkere tamo gdje jesu, a ne smanjivati kontakt pomicanjem naprijed. Crni ima slabiju kuću i vodi u trci, pa će pokušati igrati sigurno, dok izmjena hitova odgovara bijelome. Zatvaranje 4pt je obavezno, kreira se time slijedeće unutrašnje polje u nizu i produljuje blokada koja treba zadržati eventualno crnoga ako dođe do hita. Prime se širi tako da se započne (slota) slijedeće polje u nizu. Poslije 7/4 bijeli pokriva checker s 3, 4 i 8 (nakon što odigra poslijednju dvicu, 13/11).

After this roll white is behind in race 41 pips so has to leave back checkers where they are. He has to increase contact not to release with going forward. Black has weaker board and is ahead in race so he will try to play safe. Hits exchange favors white. 6/4 is mandatory, it creates next inner point in a row and extends blockade which has to contain black after potential hit. The fastest way for prime extend is to slot next point in a row. After 7/4 white covers with any 3s, 4s and 8s after he played properly last deuce with 13/11.

1.Rollout113/11 7/3 6/4eq: -0,783
Player:
Opponent:
31,49% (G:5,23% B:0,30%)
68,51% (G:17,45% B:0,46%)
Conf: ± 0,006 (-0,789...-0,777)
Duration: 2 hours 07 minutes
2.Rollout113/9 7/5 6/4eq: -0,805 (-0,022)
Player:
Opponent:
31,00% (G:5,04% B:0,28%)
69,00% (G:17,12% B:0,42%)
Conf: ± 0,006 (-0,811...-0,799)
Duration: 1 hour 51 minutes
3.Rollout17/5 7/3 6/4eq: -0,819 (-0,036)
Player:
Opponent:
31,06% (G:5,16% B:0,28%)
68,94% (G:18,00% B:0,54%)
Conf: ± 0,006 (-0,825...-0,813)
Duration: 1 hour 33 minutes
4.Rollout17/3 6/4(2)eq: -0,839 (-0,055)
Player:
Opponent:
30,59% (G:4,86% B:0,26%)
69,41% (G:17,68% B:0,44%)
Conf: ± 0,006 (-0,845...-0,833)
Duration: 1 hour 39 minutes
5.Rollout113/11 7/5 6/4(2)eq: -0,858 (-0,075)
Player:
Opponent:
30,12% (G:4,75% B:0,23%)
69,88% (G:17,37% B:0,41%)
Conf: ± 0,006 (-0,864...-0,852)
Duration: 1 hour 21 minutes
6.Rollout17/3 6/4 5/3eq: -0,870 (-0,087)
Player:
Opponent:
30,24% (G:4,81% B:0,25%)
69,76% (G:18,19% B:0,52%)
Conf: ± 0,006 (-0,876...-0,864)
Duration: 1 hour 04 minutes
7.Rollout17/5 6/4 6/2eq: -0,870 (-0,087)
Player:
Opponent:
30,22% (G:4,77% B:0,23%)
69,78% (G:18,06% B:0,47%)
Conf: ± 0,006 (-0,876...-0,864)
Duration: 1 hour 20 minutes
8.Rollout113/9 6/4(2)eq: -0,875 (-0,091)
Player:
Opponent:
29,75% (G:4,66% B:0,25%)
70,25% (G:17,23% B:0,42%)
Conf: ± 0,006 (-0,881...-0,869)
Duration: 1 hour 12 minutes
9.Rollout123/21 7/3 6/4eq: -0,881 (-0,098)
Player:
Opponent:
28,10% (G:4,47% B:0,20%)
71,90% (G:13,74% B:0,21%)
Conf: ± 0,005 (-0,886...-0,876)
Duration: 2 hours 17 minutes
1 20736 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply
eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

1 comment:

  1. Kao potvrda teze o ostajanju što više iza, pogledati kako bi bijeli umjesto 22 odigrao recimo 21, 43 ili 52

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